I follow a "people first" approach.
I follow a "people first" approach.
I put the needs of the team first. My experience with interdisciplinary teams as a level designer puts me in the middle of a web of people. Often times, I plan ahead to make sure where I'm at isn't impeding other people.
I create spaces with a human in mind. Studying architecture and psychology has helped me in my projects, and has improved my creative process.
My credibility comes from practice and study. I am a student at DigiPen Institute of Technology, studying Game Design with emphasis on Level Design.