Past Projects
Past Projects
Third person action platformer with elemental attacks.
I overhauled the fire level, planned and iterated the encounters for the second level and did other miscellaneous level work.
Stealth game where you are a ghost hiding from ghost hunters.
I created the floor plan, worked closely with environment art, and arranged for a stealth game. This was also my first non-linear game.
Assorted mapping projects! Done to sharpen my level design skills.
Movement shooter where you are a mouse escaping a lab.
A majority of my work was tutorial and encounter design.
Action Roguelike FPS where you are a wizard exterminating radioactive goblins.
I designed and implemented three enemy classes.
Top-down shooter where your weapons have different effects based on the paints.
I was one of three developers. My main contributions were enemy roster design and level design.
A month long solo project.
Platformer where you switch in and out of your ball to get to the end as fast as possible.